Pohung Chen
San Francisco, California

Google Daydream
Google Daydream
Working on experimental XR technology at Google.
Google Daydream - Mirage Solo Experimental Features
Created passthrough AR features for the Mirage Solo headset, transforming Daydream's first 6-DoF wireless, standalone VR headset into a standalone XR headset capable of doing VR, AR and everything in-between.
Cozmo
Worked on Cozmo at Anki. Cozmo is a cute real-life robotic companion who can't wait to play games with you.
Anki OVERDRIVE
Worked on UI/frontend code for Anki OVERDRIVE, real-life robotic battle race cars for iOS and Android.
Osmo
Made digital/physical hybrid tabletop games powered by computer vision.
Leap Motion
Hand tracking/motion controls. Novel user interfaces for 3D applications, games, VR.
Perspective
Created a first-person puzzle game that challenges the player to use 3D perspective tricks to solve 2D platforming puzzles. Featured in the Independent Games Festival in 2013, PC Gamer, GameSpot, EuroGamer, Destructoid, The Verge, and the Yogscast.
Nous
Nous
An experimental narrative action game called Nous. It was a student showcase winner at the Independent Games Festival in 2012 and named #2 top free PC game of 2011 by PC Gamer.
Microsoft
Microsoft Game Studios
Analytics and cloud services for games on Microsoft game platforms (XBOX 360, Windows).